It's a long game that contributes greatly to the dearth of...

FryeJacob Discussion started by FryeJacob 3 years ago
Let's assume that 150k xp/hr is an acceptable estimation for all skill levels. Each skill is worth 13500kxp. This is 13,500,000. It will take 90 hours to raise the combat ability from 0 to 99. You now have 450 hours to "max" your character, without the need for non-combat abilities.
It's a long game that contributes greatly to the dearth of older players. They lack the time or are simply too busy to play the game as much as players of other mainstream MMOs do. There are a variety of reasons why that runescape is such a grind:

The chances of you staying in a game are higher if you put in more effort. It's too late to start another game since you've already put in so much effort in this one. There is a general belief that the most high-quality content is the most valuable. The content that is of higher quality is more highly valued and coveted by the public.

The top players are often able to gain access to content not intended for them. This forces lower level players to become better or cease to play the game. God Wars Dungeon is an excellent illustration. The original bosses weren't designed for 138s with hundreds of kills. But if your level is lower than 138, you will not be able to take on the challenge.

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