There are no discussions yet.
We have also stuck to our roots of liberty of choice. We're proud of the fact that you don't need to specialise in OSRS gold, and we never aim to create a class system that locks out gameplay based on the decisions you made when you created your account. I can't say too much just yet, but we're making a lot of really cool changes to ensure that, however you develop your character, you'll have a range of viable combat possibilities available to you. Stay tuned for much more information in a near future Og Blog!
Simplify balancing and code. The RuneScape code base has more than a decade of development layered on it, and may be a tricky place for developers to do the job. Starting new with a centralised system means we can spend less time sifting through our code heritage and more time creating awesome content for you to enjoy. It is also the ideal time to rebalance lots of the items that are poorly represented in the present game (like adding additional advantage to 2h equipment throughout melee and ranged, and restructuring'weakening' spells), and reconsider those things we believe to become overly strong. It follows that every single piece of gear will have strategic choices associated with it, through its stats, associated NPC weaknesses, and skills available while using it. As I've mentioned previously, the relationship between DPS and recovery right now makes adding higher levelled gear very demanding, so we're rebalancing all that too, giving gamers the ability to get tons more life points by sporting more armour. This, in turn, will give us the freedom to release bigger and better gear in the future that's for much more suited to our elite players (people who have one or more combat-related levels at 90+).
What will happen to the price my items? Just like many things in existence, the impact of change is frequently unpredictable. Therefore it is a dangerous time to be trading or speculating about how items might rise or fall in value. Remember that this is a beta, and is, thus, subject to change at Rs3 gold any moment. We're very likely to be changing effects, stats, special skills etc during the beta, so the price of things at the live match will probably vary greatly and erratically.
© Copyright 2026 Artcity21 - Worldwide Internet Network