So I propose changing the system in order to be more...

Dragonborn Discussion started by Dragonborn 3 years ago

Change the mountain ranges. We currently have three mountains that are highly influential: the ones east of Varrock Burthorpe's north south Al Kharid and west of Ardougne. These mountains ought to OSRS Gold appear more real, and rivers and other waterways should be flowing out of them. This would make the map more credible.

Create a great forest. Really, much bigger. That includes the swamps. These areas would feel wilder closer we get to civilization if they became bigger.

So I propose changing the system in order to be more compatible with PvP. The current combat system is too powerful and offensively based for PvP. Perhaps adding defensive capabilities or reducing the damage caused by attack abilities, at the very least in the presence of other players, would be an excellent move in the right direction. I would also listen to the suggestions of players. Jagex has done this since the beginning, even although it might not be 100% efficiency.

We've finished one world championship. Now we're half way through the second. It's time to make comparisons, decide which one is better. The first was my favorite due to the fact that I was able to participate and it was brand new. But, it was nerfed. Here are some other reasons:

1. The loser is not killed off. I believe that various stories (such like the cave goblin one) will be less effective if you kill off Bandos. Yes, there are quests in the past, but why is it important if he is just going to die? In the first one, Zamorak was kicked out however I believe that he's still in Runescape and enjoys a strong and loyal following. He is nowhere near irrelevant/dead and Old School RuneScape Gold is featured in Missing Presumed Death (which I believe takes place following the world's first event).

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