Sacriers' Vitality becomes a resource in its own right, which sometimes will need to be used in order to Kamas Dofus Retro For Sale obliterate enemies, and at times preserved, in order to live or shield allies by tanking. Therefore, this new Suffering system permits Sacriers who willingly put themselves in harm's way to be rewarded, and a Sacrier in death's door will probably be too large of a threat, impossible for its enemies to dismiss. Because of this, Sacriers will have more tools to control their Vitality, whether with self-mutilating spells or healing/life-steal spells, which will permit them to handle their Suffering at precisely the same time as their Vitality.
I really don't think it's actually intended to create sense as is normal with anomalies or paradoxes. If you think this is bad attempt getting behind Oropo and the whole Eliotrope time paradox where they can not do anything that might alter history that would eliminate them from existence but in precisely the exact same time it seems made out to be that Oropo is your one supporting the events which finally lead to Dofus Kamas the creation of the Eliotropes(and other things like Nox) since they had been shipped back to the beginning of time but they couldn't have existed without even Yugo utilizing the Eliatrope Dofus. It's to give you a hassle and it doesn't really make sense no matter how much you really consider it and move over it.
As for this specific exerpt. Sleepless nights don't do your brain and vision much excellent.